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Automatic Machine Knitting of 3D Meshes

knitting the Stanford bunny=


We present the first computational approach that can transform 3D meshes, created by traditional modeling programs, directly into instructions for a computer-controlled knitting machine. Knitting machines are able to robustly and repeatably form knitted 3D surfaces from yarn, but have many constraints on what they can fabricate. Given user-defined starting and ending points on an input mesh, our system incrementally builds a helix-free, quad-dominant mesh with uniform edge lengths, runs a tracing procedure over this mesh to generate a knitting path, and schedules the knitting instructions for this path in a way that is compatible with machine constraints. We demonstrate our approach on a wide range of 3D meshes.